uv_tcp_t — TCP handle

TCP handles are used to represent both TCP streams and servers.

uv_tcp_t is a ‘subclass’ of uv_stream_t.

Data types

uv_tcp_t

TCP handle type.

Public members

N/A

See also

The uv_stream_t members also apply.

API

int uv_tcp_init(uv_loop_t* loop, uv_tcp_t* handle)

Initialize the handle. No socket is created as of yet.

int uv_tcp_init_ex(uv_loop_t* loop, uv_tcp_t* handle, unsigned int flags)

Initialize the handle with the specified flags. At the moment only the lower 8 bits of the flags parameter are used as the socket domain. A socket will be created for the given domain. If the specified domain is AF_UNSPEC no socket is created, just like uv_tcp_init().

New in version 1.7.0.

int uv_tcp_open(uv_tcp_t* handle, uv_os_sock_t sock)

Open an existing file descriptor or SOCKET as a TCP handle.

Changed in version 1.2.1: the file descriptor is set to non-blocking mode.

Note

The passed file descriptor or SOCKET is not checked for its type, but it’s required that it represents a valid stream socket.

int uv_tcp_nodelay(uv_tcp_t* handle, int enable)

Enable TCP_NODELAY, which disables Nagle’s algorithm.

int uv_tcp_keepalive(uv_tcp_t* handle, int enable, unsigned int delay)

Enable / disable TCP keep-alive. delay is the initial delay in seconds, ignored when enable is zero.

int uv_tcp_simultaneous_accepts(uv_tcp_t* handle, int enable)

Enable / disable simultaneous asynchronous accept requests that are queued by the operating system when listening for new TCP connections.

This setting is used to tune a TCP server for the desired performance. Having simultaneous accepts can significantly improve the rate of accepting connections (which is why it is enabled by default) but may lead to uneven load distribution in multi-process setups.

int uv_tcp_bind(uv_tcp_t* handle, const struct sockaddr* addr, unsigned int flags)

Bind the handle to an address and port. addr should point to an initialized struct sockaddr_in or struct sockaddr_in6.

When the port is already taken, you can expect to see an UV_EADDRINUSE error from either uv_tcp_bind(), uv_listen() or uv_tcp_connect(). That is, a successful call to this function does not guarantee that the call to uv_listen() or uv_tcp_connect() will succeed as well.

flags can contain UV_TCP_IPV6ONLY, in which case dual-stack support is disabled and only IPv6 is used.

int uv_tcp_getsockname(const uv_tcp_t* handle, struct sockaddr* name, int* namelen)

Get the current address to which the handle is bound. addr must point to a valid and big enough chunk of memory, struct sockaddr_storage is recommended for IPv4 and IPv6 support.

int uv_tcp_getpeername(const uv_tcp_t* handle, struct sockaddr* name, int* namelen)

Get the address of the peer connected to the handle. addr must point to a valid and big enough chunk of memory, struct sockaddr_storage is recommended for IPv4 and IPv6 support.

int uv_tcp_connect(uv_connect_t* req, uv_tcp_t* handle, const struct sockaddr* addr, uv_connect_cb cb)

Establish an IPv4 or IPv6 TCP connection. Provide an initialized TCP handle and an uninitialized uv_connect_t. addr should point to an initialized struct sockaddr_in or struct sockaddr_in6.

The callback is made when the connection has been established or when a connection error happened.

See also

The uv_stream_t API functions also apply.